ID 513997 - Nuke Transform operations are double filtered causing extra erroneous pixels to be added

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Problem summary
Nuke Transform operations are double filtered causing extra erroneous pixels to be added.
 
Customer reported version
Nuke 12.2v10
 
Customer reported platform
CentOS 7
 
Steps to reproduce
 
1) Open Nuke and open the attached Nuke script.

2) View the Transform4 node making sure that full frame processing is turned on in the Viewer, this node is rotated at 45 with the filter set to impulse, view the Transform_DV Group node to compare.


3) View the CornerPin2D2 node which should have the same results as the Transform4 node.
 
4) View the Transform5 node, this node has been skewed at 0.5 on the X and Y axis and has the filter set to Cubic, view the Transform_DV1 Group node to compare.
 

 
Expected behaviour
For the filtering to only filter once.
 
Actual behaviour
Nuke is filtering twice in 2D transform routines causing extra erroneous pixels to be added.
 
Workaround
Unknown.
 
Reproduced by support
This bug has been reproduced in:
Nuke 13.2v2 - Windows 10 - macOS 12.4 - CentOS 7
Nuke 13.0v1 - Windows 10 - macOS 12.4 - CentOS 7
Nuke 12.2v10 - Windows 10
Nuke 12.0v1 - Windows 10 - macOS 12.4 - CentOS 7
Nuke 11.0v1 - Windows 10 - CentOS 7
Nuke 10.0v1 - Windows 10 - CentOS 7
Nuke 9.0v1 - Windows 10 - CentOS 7
 
Earliest version tested
Nuke 9.0v1 - This issue appears to be in all tested versions of the product
 

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