Problem summary
Nuke crashes when viewing a transformed InPaint node.
Customer reported version
Nuke 13.2v1
Customer reported platform
Windows 10
Steps to reproduce
1) In Nuke, create CheckerBoard, then an InPaint node, then a Transform node,
2) In the Transform Properties, set translate X to 0.5 (any sub-pixel value is fine),
3) View the Transform node.
Expected behavior
Nuke should playback or scrub the timeline when viewing the transformed InPaint node.
Actual behavior
Nuke crashes when playing back or scrubbing the timeline with the Viewer active for the transformed InPaint node.
Workaround
- Set the Channels knob in Inpaint to rgba before connecting the Transform node.
- Add another node between the Transform node and Inpaint node, like a Grade node.
Reproduced by Support in:
Nuke 13.2v2 - Windows 10, CentOS 7
Nuke 13.2v1 - Windows 10
Nuke 13.1v4 - Windows 10
Nuke 13.1v3 - Windows 10, CentOS 7 - regression
Unable to reproduce bug in:
Nuke 13.1v2 - Windows 10, CentOS 7
Earliest version tested
Nuke 13.1v2 - This issue doesn't appear in this version and has regressed