ID 511136 - Adding camera as input to UnrealReader crashes Nuke

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Problem summary
Attaching a camera to the UnrealReader makes Nuke crash.

 

Customer reported version
nuke.13.2v2

 

Customer reported platform
windows10

 

Steps to reproduce

 

  1. 1) Launch Nuke
  2. 2) Create an UnrealReader node (no need to connect or have the matching Unreal Plugin).
  3. 3) Create a Camera (Camera3) node
  4. 4) Add the camera as an input to the UnrealReader node, Nuke crashes

 

Expected behaviour
For the Camera to get connected

 

Actual behaviour
Nuke crashes

 

Workaround
Use a Camera2 node, as that doesn't crash

 

Reproduced by support
This bug has been reproduced in:
Nuke 13.2v2 - Windows 10 - regression

 

Unable to reproduce bug in:
Nuke 13.2v1 - Windows 10

 

This was also reproduced by the developers

 

Earliest version tested
Nuke 13.2v1 - This issue doesn't appear in this version and has regressed

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