Problem summary Curve Sweep generates incorrect overlapped UVs.
Customer reported version modo.16.0v4
Customer reported platform windows10
Steps to reproduce
1) Open Modo and create a simple curve in the shape of a vertical line:
2) Create a new mesh item inside of the Item List and then change to the MeshOp tab. 3) With the Mesh item selected go to Add Operator and select the Circle MeshOp, then do the same for a Curve Sweep MeshOp. 4) Select the Curve Sweep MeshOp and set the Path to the Curve created in step one. 5) Select the Mesh item again and select Add Operator > UV Fit. 6) Notice that the created UVs are incorrect and overlap.
Expected behaviour The UVs shouldn't overlap and should be consistent with the rest of the mesh.
Actual behaviour The UVs are incorrect and overlap.
Workaround Unknown.
Reproduced by support This bug has been reproduced in: 16.0v4 - Windows 10, macOS 11.7 14.0v1 - Windows 10, macOS 11.7
Earliest version tested 14.0v1 - This issue appears to be in all tested versions of the product.