State:Closed|TargetRelease:No Target|icon_bug|icon_nuke|database:public|Resolution:Fixed|BugID:534878|
Problem summary
GeoTransform doesn't get applied correctly when rendering it with ScanlineRender2 node
This works when using classic 3D system equivalent nodes
Customer reported version
nuke.14.0v2
Customer reported platform
mac.12
Steps to reproduce
1) Open Nuke
2) Open the attached geoTransformDrift.nk script
3) View the ScanlineRender2 node and play it back, the card will drift out of shot
4) Press Tab while hovering over the Viewer, to switch to the 3D viewport, then playback the shot, the card should line up with the camera for the whole shot
5) Clear the cache, then view the 2D output again, the card will now render correctly

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