ID 535589 - String Input is not read correctly when used in the Command Channel

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Problem summary
String Input is not read correctly when used in the Command Channel.
 
Customer reported version
Modo 16.0v4
 
Customer reported platform
Windows 10
 
Steps to reproduce
1) Open Modo and create two Locators in the Items Viewport.
2) Name each Locator differently, such as "Locator_A" and "Locator_B".
3) Open the Schematic Viewport in the Viewport Thumb and create a Note.
4)  In the Note, type in a string such as "cmds.batch {Temp} {select.item Locator_B set} {tool.set TransformMoveItem on}". 
5) Drag and drop "Locator_A" into the Schematic Viewport.
6) Select "Locator_A" and under the Assembly tab in the Viewport Thumb, select a Command under "Utility" and enable Command Active.
7) Go back to the Schematic Viewport, select the "Locator_A" then right click > Add Channel > Command, and link the Note to the Command Channel.
8) Observe the "Locator_A" Assembly tab in the Viewport Thumb.
 


 
Expected behavior
Connecting a string to a Command Channel in the Schematic Viewport should overwrite the current Command in the Assembly tab.
 
Actual behavior
The Command Channel is not overwritten in the Assembly tab after adding a String Input.
 
Workaround
Unknown.
 
Reproduced by support in:
Modo 16.1v1 - Windows 11, macOS 11 Big Sur
Modo 16.0v1 - Windows 11
Modo 15.2v2 - Windows 11
Modo 15.1v1 - Windows 11
Modo 15.0v1 - Windows 11
Modo 14.2v2 - Windows 11
Modo 14.1v1 - Windows 11
Modo 14.0v1 - Windows 11, macOS 11 Big Sur
 
Earliest version tested
Modo 14.0v1- This issue appears to be in all tested versions of the product.
 

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