ID 527636 - Rendering multiple renders concurrently that use LiveGroups with a parameter expression powered by GraphStateVariables ignore GraphStateVariable options and pins

Follow

Problem summary
Rendering multiple renders concurrently that use LiveGroups with a parameter expression powered by GraphStateVariables ignore GraphStateVariable options and pins.
 
Customer reported version
Katana 4.5v4
 
Customer reported platform
CentOS 7
 
Steps to reproduce
 
1) Open Katana and load the attached scene file and LiveGroups.

2) Click Tabs > Catalog.
 
3) Then run concurrent Preview Renders by going to Shelf Actions > Start Multiple Renders and selecting Preview Render.
 

4) The entries within the catalog render using the same GraphStateVariable option
 
This behavior can also be replicated by setting up and running concurrent Live Renders and having the GraphStateVariable pinned.
  
Expected behaviour
The Renders obey the option/pin and work off the set GraphStateVariable option.
 
Actual behaviour
The Renders ignore the option/pin and work off the globally set GraphStateVariable option.
 
Workaround
Unknown.
 
Reproduced by support
This bug has been reproduced in:
Katana 5.0v4 - Windows 10, CentOS 7
Katana 4.5v4 - Windows 10, CentOS 7
Katana 4.5v1 - Windows 10, CentOS 7
 
 Earliest version tested
Katana 4.5v1 - This feature did not exist before this version.
  

    We're sorry to hear that

    Please tell us why