ID 537111 - UV Select Border doesn't update when a UV map is selected

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Problem summary
UV Select Border doesn't update when a UV map is selected.
 
Customer reported version
Modo 16.0v1
 
Customer reported platform
Windows 10
 
Steps to reproduce
1) Open Modo, navigate to the Modo Layout, and create a cube mesh.
2) Select the cube mesh in the Items Viewport, then select the Vertex Maps tab
3) Expand the UV Maps tree in the Vertex maps, then deselect the highlighted texture with Ctrl + left click.
4) Select the UV toolbar, then scroll to the Select section and press the Boarder button.
5) Close the pop-up window, reselect the Texture in the Vertex Maps tab.
6) Press the Boarder button again and observe the results.


 
Expected behavior
The Boarder tool should select the UV boarders after selecting a texture.
 
Actual behavior
An Error message appears as if no texture is selected.
 
Workaround
Deselect the mesh, then reselect and the error will not occur.
 
Reproduced by Support in:
Modo 16.1v1 - Windows 11, macOS 10.15 Catalina
Modo 14.0v1 - Windows 11, macOS 10.15 Catalina
 
Earliest version tested
14.0v1 - This issue appears to be in all tested versions of the product.
 
 

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