State:Closed|icon_bug|icon_katana|database:public|Resolution:Fixed|TargetRelease:6.0v4|BugID:544296|
Problem summary
Katana can crash when assigning a Material Location that contains duplicate node names to a NetworkMaterialEdit node.
Steps to reproduce
Expected behaviour
Katana does not crash and the Shading Network is generated.
Actual behaviour
Katana crashes.
Workaround
Ensure no node names are duplicated in a Materials Shading Network.
Reproduced by support:
This bug has been reproduced in:
Katana 6.0v2 - Windows 10, CentOS 7
Unable to reproduce bug in:
Katana 6.0v1 - Windows 10, CentOS 7
Earliest version tested:
Katana 6.0v1 - This issue doesn't appear in this version and has regressed.
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