Problem summary Exporting a Project with 800 Patches with Full Edge Bleed enabled crashes Mari.
Customer reported version Mari 4.8v4
Customer reported platform CentOS 7
Steps to reproduce
Create a Project in Mari using an asset with at least 800 UDIMs. The FBX file attached can be used.
Create a Channel node and set the Size to at least 4096 and the Depth to at least 16bit.
Open the Export Manager by selecting Channels > Export Manager.
Double-click the File Options field of the Channel to be exported, and set Full Edge Bleed to Enabled.
Export the Channel by selecting Export Current.
Expected behaviour Mari should be able to bake Full Edge Bleed in assets with a large number of Patches.
Actual behaviour Mari crashes while processing the Full Edge Bleed, when the Status Bar reports Baking Shader 99%.
Workaround Unknown.
Reproduced by support This bug has been reproduced in: Mari 6.0v2 - Windows 10 - CentOS 7 Mari 4.8v4 - Windows 10 - CentOS 7 Mari 4.2v1 - Windows 10 - CentOS 7
Earliest version tested Mari 4.2v1 - This issue appears to be in all tested versions of the product