Problem summary Self-illuminated items become double-sided when the Camera Clipping Plane option is enabled.
Customer reported version Modo 16.1v7
Customer reported platform macOS 13
Steps to reproduce
1) Download and open the attached scene file.
2) Render the scene file to see how it currently looks with the single-sided illuminated polygon at the top.
3) Select the Camera item, go to the Camera Effects tab, and enable the Clipping Plane option.
4) Render the scene file again and see that the illuminated polygon has become double-sided.
Expected behaviour The polygon should remain the same regardless of the Clipping Plane option.
Actual behaviour The polygon illuminates from both sides when the Clipping Plane option is enabled.
Workaround Selecting the Material item and enabling Matte Clipping on the material item produces a result that isn't exactly the same but very similar to how it looks without having the Clipping Plane option enabled.
Reproduced by support This bug has been reproduced in: 16.1v7 - Windows 11, macOS 13 15.0v1 - Windows 11, macOS 13
Earliest version tested 15.0v1 - This issue appears to be in all tested versions of the product.