ID 552909 - Self-illuminated items become double-sided when the Camera Clipping Plane option is enabled.

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Problem summary
Self-illuminated items become double-sided when the Camera Clipping Plane option is enabled.
 
Customer reported version
Modo 16.1v7
 
Customer reported platform
macOS 13

 
Steps to reproduce
 
1) Download and open the attached scene file.

2) Render the scene file to see how it currently looks with the single-sided illuminated polygon at the top.


3) Select the Camera item, go to the Camera Effects tab, and enable the Clipping Plane option.
 
4) Render the scene file again and see that the illuminated polygon has become double-sided.

 
Expected behaviour
The polygon should remain the same regardless of the Clipping Plane option.
 
Actual behaviour
The polygon illuminates from both sides when the Clipping Plane option is enabled.
 
Workaround
Selecting the Material item and enabling Matte Clipping on the material item produces a result that isn't exactly the same but very similar to how it looks without having the Clipping Plane option enabled.

 
Reproduced by support
This bug has been reproduced in:
16.1v7 - Windows 11, macOS 13
15.0v1 - Windows 11, macOS 13
 
Earliest version tested
15.0v1 - This issue appears to be in all tested versions of the product.
 

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