ID 561510 - Light handles in the 3D Viewer do not update to match the light's location when using a GeoTransform node

Follow

Problem summary:
Light handles in the 3D Viewer do not update to match the light's location when using a GeoTransform node 
 
This issue does not appear to affect the Classic 3D System nodes
 
Customer reported version:
Nuke 14.1v2
 
Customer reported platform:
N/A
 
Steps to reproduce:
1) Launch Nuke and paste the following nodes into the Node Graph:

PointLight { setAuthorMode {treat_as_point set} setAuthorMode {exposure set} exposure 1.14 translate {0 0.4939999878 1.417999983} name PointLight1 selected true xpos -210 ypos -73}CheckerBoard2 { inputs 0 name CheckerBoard1 selected true xpos 20 ypos -145}push 0GeoRevolve { inputs 1+1 shape Sphere mesh_type sharedVertices name GeoSphere1 selected true xpos -114 ypos -121}GeoMerge { inputs 2 name GeoMerge1 selected true xpos -114 ypos -58}GeoTransform { mask_patterns /* name GeoTransform1 selected true xpos -114 ypos 10}
2) Double-click the GeoTransform node to open its Properties, and then View the node.
3) In the Viewer, use the GeoTransform node's handles to move the PointLight and GeoSphere.
4) Observe how the PointLight icon remains stationary, even though the Light's results on the Sphere demonstrate the Light position has changed:


 
Expected behavior:
The 3D handles/icons of Lights should be displayed at the Light's current position in the scene.
 
Actual behavior:
When a Light has been transformed with a GeoTransform node, its icon in the 3D Viewer does not update to match the Light's actual location.
 
Workaround:
No known workaround at this time
 
Reproduced by Support in:
Nuke 15.0v2 - Windows 10, macOS 13 Ventura
Nuke 14.1v1 - Windows 10
Nuke 14.0v1 - Windows 10
 
Earliest version tested:
Nuke 14.0v1 - This feature (New 3D System nodes) did not exist before this version 

    We're sorry to hear that

    Please tell us why