State:Closed|icon_bug|icon_nuke|database:public|Resolution:Fixed|TargetRelease:15.1v1|BugID:561510|
Problem summary:
Light handles in the 3D Viewer do not update to match the light's location when using a GeoTransform node
This issue does not appear to affect the Classic 3D System nodes
Customer reported version:
Nuke 14.1v2
Customer reported platform:
N/A
Steps to reproduce:
1) Launch Nuke and paste the following nodes into the Node Graph:
PointLight { setAuthorMode {treat_as_point set} setAuthorMode {exposure set} exposure 1.14 translate {0 0.4939999878 1.417999983} name PointLight1 selected true xpos -210 ypos -73}CheckerBoard2 { inputs 0 name CheckerBoard1 selected true xpos 20 ypos -145}push 0GeoRevolve { inputs 1+1 shape Sphere mesh_type sharedVertices name GeoSphere1 selected true xpos -114 ypos -121}GeoMerge { inputs 2 name GeoMerge1 selected true xpos -114 ypos -58}GeoTransform { mask_patterns /* name GeoTransform1 selected true xpos -114 ypos 10}2) Double-click the GeoTransform node to open its Properties, and then View the node.

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