State:New|TargetRelease:No Target|icon_bug|icon_nuke|database:public|Resolution:Fixed|BugID:554969|
Problem summary:
SplineWarp nodes using certain formats can cause Nuke to crash on specific frames
Customer reported version:
Nuke 13.2v8
Customer reported platform:
CentOS 7
Steps to reproduce:
1) Launch Nuke and open the attached crash_demo.nk file.
2) View the SplineWarp node, and scrub to frame 1073.
3) Observe Nuke's performance.
Expected behavior:
The SplineWarp node should display frame 1073 without affecting Nuke's stability.
Actual behavior:
While using certain formats, like 4608x3264, Nuke will crash when viewing the SplineWarp node at frame 1073.
Workaround:
Changing the format to be one pixel greater (4608x3264 -> 4609x3265) seems to prevent the crash from occurring. Alternatively, turning off hard boundary in the SplineWarp node also seems to prevent the crash:

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