ID 578704 - [3D Arch] GeoTransform doesn't detect animated axis input

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Problem summary
GeoTransform doesn't spot when its axis input is animating and so doesn't make any time samples for the transform.

 

Steps to reproduce

 

1) Launch Nuke

2) Paste in the following nodes

 

Axis4 {inputs 0translate {{frame/10} 0 0}name Axis2}push $cut_paste_inputGeoRevolve {shape Spheremesh_type sharedVerticesname GeoSphere1}GeoTransform {inputs 2mask_patterns /*}


3) View the GeoTransform in the 3D viewport and play the Viewer

 

Expected behaviour
For the geometry to  animate everytime you playback

 

Actual behaviour
The geometry animates the first time through playback, but then stops moving:

 

 

Workaround
Animate any knob on the GeoTransform node, like setting one of the 0 values knobs to False

 

Reproduced by support
This bug has been reproduced in:
15.0v4 - Windows 10, macOS Monterey, Rocky 9.2

Also reproduced by engineers

 

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