Problem summary
If a USD file contains a <UDIM> texture that does not resolve to a valid file, Katana will not populate the filename attribute and it will cause warnings messages to appear when rendering.
Customer reported version
Katana.n_a
Customer reported platform
n_a_linux
Steps to reproduce
- Open the attached Katana scene or create a basic Katana scene that has a USD file that uses a <UDIM> texture.
- Initiate a render.
Expected behaviour
Katana should not error, and populate the attribute with the file path.
Actual behaviour
Currently, if a USD file uses a file path that uses
<UDIM> texture, it will generate a Warning message: No resolved path for UDIM texture @./File/Path/missing_texture.<UDIM>.tx@. It will also not populate the relevant attribute.
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
Katana 7.0v3 - Windows 10, Rocky 9
Katana 7.0v1 - Windows 10
Katana 6.5v3 - Windows 10
Katana 6.5v1 - Windows 10
Unable to reproduce bug in:
Katana 6.0v4 - Windows 10
Earliest version tested
Katana 6.0v4 - This feature did not exist before this version