ID 596712 - Playing audio in sequences where the FPS is changed, always plays the audio from the beginning of the clip and freezes the program while playing
Problem summary
Playing audio in sequences where the FPS is changed, always plays the audio from the beginning of the clip and freezes the program while playing
This doesn't happen if you drag footage onto the Timeline panel and create the sequence with the correct framerate for the video. Customer reported version
nuke.16.0v1
Customer reported platform
Steps to reproduce
1) Open Nuke Studio
2) Create a new sequence
3) Import the attached footage
4) Add the footage to the sequence, pressing, yes to change the sequence frame rate
5) Scrub the playhead to half way through the clip and press play. Nuke Studio will freeze and start play the audio from the beginning of the clip, not where the playhead is
Expected behaviour
For the video and audio to play from the selected point in the sequence
Actual behaviour
Nuke Studio freezes and starts play the audio from the beginning of the clip, not where the playhead is
Workaround
Wait for the audio to catch up to where the playhead is
Reproduced by support
This bug has been reproduced in:
Nuke Studio 16.0v1 - Windows 10, macOS Sonoma
Nuke Studio 13.0v1 - Windows 10, macOS Sonoma
Earliest version tested
Nuke Studio 13.0v1 - This issue appears to be in all tested versions of the product