State:New|TargetRelease:No Target|icon_bug|icon_nuke|database:public|Resolution:Fixed|BugID:611532|
Problem summary
The BlinkScript node errors when compiling implicitly casted float values in Nuke.
Customer reported version
Nuke 15.2v7
Customer reported platform
Windows 11
Steps to reproduce
1) In Nuke, create a BlinkScript node.
2) In the BlinkScript Properties bin, select the Kernel Source dropdown and copy/paste the code:
kernel BlinkKernel : ImageComputationKernel<ePixelWise> {Image<eRead, eAccessRandom, eEdgeClamped> src;Image<eWrite, eAccessPoint> dst;float makenukefail(float x){return x;}float2 makenukefail(float2 x){return x;}float3 makenukefail(float3 x){return x;}void process(int2 pos) {float2 aes;aes = makenukefail(float2(1.0)+float2(2.0));dst() = float4(aes.x);}};3) Select Recompile and observe any errors.
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