2D Paint items are available for selection as texture transfer destination
Texture transfer dialog should be disabled in 2D mode, but the 2D Paint objects should also not be shown in the dialog when transferring between 3D objects.
Customer reported version
Mari 7.5v1
Customer reported platform
N/A
Steps to reproduce
1) Create a project.
2) RMB in the Node Graph > Selection > Transfer.
3) Check the Destination Object dropdown options
Expected behaviour: 2D Objects should not be shown
Actual behaviour: 2D Objects are listed (the default one will be called "2D Paint:Default")
Workaround Unknown.
Reproduced by support This bug has been reproduced in: Mari 7.5v1 - Windows 11 - REGRESSION
Unable to reproduce bug in: Mari 7.1v2 - Windows 11
Earliest version tested
Mari 7.1v2 - This issue doesn't appear in this version and has regressed