Problem summary Katana is having issues to scale well with large numbers of connections when trying to draw the material parameters
Customer reported version Katana.8.0v2
Customer reported platform Alma9
Steps to reproduce
Use the attached scene or Start a new Katana scene
Create a large number of materials/shading nodes and convert them into KLF
Load the KLF via a MaterialStack, select the material.
Expected behaviour I would expect for Katana 6.5 and 8.0 to take the same amount of time to draw the material parameters
Actual behaviour Katana 8.0 takes longer to draw the material parameters
Workaround Unknown.
Reproduced by support This bug has been reproduced in: Katana 8.0v5 - Windows 11, Rocky 9 Katana 7.5v5 - Windows 11, Rocky 9 Katana 7.0v8 - Windows 11, Rocky 9 Katana 6.5v7 - Windows 11, Rocky 9
Earliest version tested Katana 6.5v7- This issue appears to be in all tested versions of the product