SUMMARY
This article is aimed at providing more information regarding hardware recommendations for the Nuke family (Nuke, NukeX, NukeStudio & Hiero), Mari, Katana and Flix.
MORE INFORMATION
Unfortunately, we cannot make specific hardware recommendations for our products due to their usage dependencies and project complexity, which would drive the exact hardware requirements. We can advise however to follow the guidance notes below when looking into a hardware specification for using our products.
Minimum System Requirements
You should always be able to discern the correct configuration for your hardware by looking at the minimum system requirements for each product:
- Nuke/NukeStudio https://www.foundry.com/products/nuke/requirements
- Hiero https://www.foundry.com/products/hiero/requirements
- Modo https://www.foundry.com/products/modo/requirements
- Mari https://www.foundry.com/products/mari/requirements
- Katana https://www.foundry.com/products/katana/requirements
- Flix https://www.foundry.com/products/flix/requirements
NOTE: The above pages are relevant to the latest version of each Product. To check the system requirements for previous product versions, please refer to that version's release notes.
Usage Notes
General: Some of our teams who use all these products on a daily basis are currently running with the HP Z840 and Z640 and Dell Precision 7820 machines with Nvidia Quadro, RTX, GTX GPUs with 8GB+ of VRAM, Intel Xeon 6-12 cores or higher, Windows 10, Windows 11, CentOS 7 and Rocky 9 with 32-128GB of RAM.
Nuke: With Nuke, the more RAM you have the better. A fast I/O drive locally for caching with plenty of available space is also recommended.
We use AJA and Blackmagic cards for broadcast monitor output on Nuke. You can read more about this on our docs, found here:
AJA and Blackmagic Design Monitor Out Devices
Generally meeting the system requirements of Nuke will allow you to utilize the features of the future release of Nuke Studio, unless they are specialized on a specific hardware requirement which is upgraded.
Mari: Mari is a very GPU intensive application that can require large amounts of VRAM, as such we recommend to guide yourself by the recommended system requirements and look at the Mari tested workstations and graphics card for more information.
We also have put together a Knowledge Article that covers Mari's usage of hardware components and could point you in the right direction according to the projects you're looking to use Mari on:
Q100078: Mari's usage of hardware components
Katana: Katana requires a GPU that supports OpenGL shader model 4 for Viewer processing otherwise you will see errors and problems when previewing your geometry.
We appreciate that this advice is not extremely specific. However, due to the wide variety of needs and contexts in our user base, we believe it is better for our advice to be broad rather than directed at any one type of user or use-case. If you have any questions about specific setups or hardware usage for specific workflows, we encourage you to ask our Foundry Community forums, as these are populated by users in a range of environments, and may be able to offer you more personalised insights.
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